Dark parts of the universe / Samuel Miller.

By: Miller, Samuel, 1991- [author.]Material type: TextTextPublisher: New York : Katherine Tegen Books, an imprint of HarperCollins Publishers, [2024]Copyright date: copyright 2024Edition: First editionDescription: 418 pages ; 22 cmContent type: text Media type: unmediated Carrier type: volumeISBN: 9780063160484 :Subject(s): Near-death experiences -- Juvenile fiction | Maps -- Juvenile fiction | Mobile apps -- Juvenile fiction | Racism -- Juvenile fictionDDC classification: [Fic] Awards: A Junior Library Guild selection (JLG)Summary: In the all-white Missouri town of Calico Springs, Willie's life has been defined by two powerful forces: God and the river. The 'miracle boy' died for five minutes as a young child, and ever since, Willie is certain he survived for a reason, but that purpose didn't become clear until he found the Game. The Game is called Manifest Atlas, and the concept is simple: enter an intention and the Game provides a target--a blinking blue dot on the map. Willie's second time playing Manifest Atlas, his intention takes him to an ominous target: three empty graves. Willie is sure the Game is telling him he's going to die. Willie's older brother Bones doesn't believe him, but their friends are intrigued. Sarai, a girl from across the river, sets the next intention: something bloody. The group follows the Game's coordinates and they discover something even more unsettling than the graves: a dead body. Sarai's stepfather's body. The Game is suddenly personal"-- Provided by publisher.
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Martha's Vineyard High School Library
FIC/MIL (Browse shelf(Opens below)) Available 39844500071202

Junior Library Guild

In the all-white Missouri town of Calico Springs, Willie's life has been defined by two powerful forces: God and the river. The 'miracle boy' died for five minutes as a young child, and ever since, Willie is certain he survived for a reason, but that purpose didn't become clear until he found the Game. The Game is called Manifest Atlas, and the concept is simple: enter an intention and the Game provides a target--a blinking blue dot on the map. Willie's second time playing Manifest Atlas, his intention takes him to an ominous target: three empty graves. Willie is sure the Game is telling him he's going to die. Willie's older brother Bones doesn't believe him, but their friends are intrigued. Sarai, a girl from across the river, sets the next intention: something bloody. The group follows the Game's coordinates and they discover something even more unsettling than the graves: a dead body. Sarai's stepfather's body. The Game is suddenly personal"-- Provided by publisher.

Ages 15 & Up.

Grades 10 & Up.

A Junior Library Guild selection (JLG)

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